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Wood the Writer

~ Author of Tales From Undersea

Wood the Writer

Tag Archives: novel

The Villain Redemption Story. Part 2: When to Redeem Villains

05 Friday Aug 2016

Posted by Jessica Wood in Common Criticism, culture, fantasy, film, musings, story, tv, villain, writing, writing advice

≈ 3 Comments

Tags

novel, novel writing, story, story arc, villain, writing, writing advice, writing tips

I previously wrote about the villain redemption story and why it is such a great story to write about. But just like with every type of story, it can only work if it is done correctly. There are villain redemption stories which work and ones which don’t work. When is it right for a villain to be redeemed and when should they be left as they are? I’ve listed some examples of both to help identify when the right time to redeem a villain is:

  1. The Comic Villain

Discord_sitting_ashamed_S03E10

Cartoonishly comic villains such as Discord, Gideon Gleeful, or Dr. Doofenshmirtz were all funny villain characters but they could also be genuine threats, and sometimes even outright terrifying. This type of villain can be redeemed since they are rarely the standard big bads so it is easier for readers to relate to and even sympathise with them. Funny villains are often much more incompetent compared to their darker counterparts so we can buy that they can be converted to the good side.

  1. Story Potential

As I mentioned, there are countless numbers of stories you can have with a redeemed villain. It is often an ongoing process that can stretch over several books and provide your readers with many moral questions to mull over.

  1. The Morality Pet

Ideally someone needs to show the villain the error of their ways and inspire them on the path to goodness. The morality pet trope is ideal for this, by providing the villain with a change in perspective, giving them something they can care for, and showing the readers their good side in how they protect and care for that person.

When not to redeem villains:

  1. For the Sake of Drama

While the villain redemption story can increase drama, using it purely for the sake of increased drama rarely works well. There needs to be a reason for the drama to exist otherwise it will seem forced and unconvincing. Don’t shove in a redemption arc into your story just for the sake of it either. If you look at your story and find that a redemption arc doesn’t fit into it anywhere, then don’t feel as if you need to include one.

  1. The Moral Guardian Ending

I call it this because a villain redeemed at the very end of the story with no build up feels like an ending suggested by a focus group or a concerned parent’s union and not by the author. If you have your villain change at the very end just for the sake of everyone feeling happy and getting along, the concerned parents may be happy but your readers won’t be. It is much better to redeem a villain with an ongoing story arc, and even with good characters struggling with viewing them as good, instead of at the last minute.

  1. Mind Wipe

A common way that writers try to force in the Moral Guardian Ending is not by having the villain decide to change but for the heroes to turn them good by use of magic. This is problematic for two reasons. First of all, it is assuming that good and evil are easily identifiable, when as I discussed earlier they are in fact subjective and sometimes even ambiguous. Secondly, it doesn’t look too good when the hero essentially mind rapes the villain into thinking exactly as they do. If the villain did something like that then everybody would be saying how terrible it is.

The Care Bears were the real villains all along...

The Care Bears were the real villains all along…

  1. Irredeemable Villains

200px-ClaudeFrollo

While many villains can be redeemed, there are others who can’t be redeemed and shouldn’t. These are characters who you want to see punished. In Disney’s adaptation of The Hunchback of Notre Dame, Frollo spends the story as a murderous bigot so it is intensely satisfying when he is flung down to hell at the end. If a villain has no reason to be forgiven for something truly evil then they shouldn’t be, by either the characters or the author. Otherwise readers will be wondering why other characters are showing sympathy for a villain who doesn’t deserve it or why they should feel any sympathy themselves.

Next time I’ll be taking these last two posts together and detail fully how to write the villain redemption story.

Top Seven Horrible Love Stories

10 Tuesday Nov 2015

Posted by Jessica Wood in anime, Blog, Common Criticism, musings, romance, shojo, story, writing, writing advice

≈ 5 Comments

Tags

author, backstory, character, character development, female character, love, love interest, love story, male character, manga, novel, novel writer, novel writing, romance, romance writing, story, writer, writing, yaoi

I’ve already written several posts on my blog about tired old romance clichés such as love at first sight or love triangles and how they usually don’t work unless they are handled in the right way by a good writer. I have put together a list of other love stories that I also hate and want to see less of. If you have any of these in your own novel then it might be time for some re-writes.

  1. Love Conquers All…Somehow

Don’t get me wrong, I’m all over stories where the power of love wins through despite all odds. But when the day is saved with no explanation other than ‘its true love’, or if this is the only justification for a couple getting together, that’s just lazy writing.

  1. Love Cures All Tragic Backstories
Dead girlfriend? What dead girlfriend?

Dead girlfriend? What dead girlfriend?

Not to mention all phobias and mental illnesses. A supportive partner can help somebody to deal with these issues but they can’t make them magically go away completely. It is much better to see a love interest helping someone learn to live with whatever troubles them rather than making them forget about it completely and live in a world of sunshine and flowers.

  1. Hate Turns to Love

Once again, I feel this is a plot which can kind of work if it is done in just the right way, but it is rare to see it pulled off successfully. There needs to be a legitimate reason why the couple stops hating each other and begins to like each other but many stories skip straight over this necessary development. Most of the time, I feel like it is a way to draw out unnecessary conflict.

  1. He Was a Boy, She Was a Girl

This is the idea that a boy and a girl are going to be romantically involved only because they appear in a story together. Especially horrible is when the only female character in the whole story is expected to get together with the male hero, no matter how badly suited they are to each other. Just because centuries of outdated storytelling says that the woman is expected to be the love interest, it doesn’t mean that she should be.

  1. The Only Two Gays in the Universe

Or the fictional universe at least. This is a version of the above mentioned trope when the token gay character gets together or at least flirts with the only other gay character in the story. They’re gay so they have to like each other, right? Even if being gay cuts down the number of potential love interests for them, that doesn’t mean they have to hook up with somebody just because their sexualities happen to match up.

  1. The Yaoi Principle
'But you both thought you were straight ten minutes ago!'

‘But you both thought you were straight ten minutes ago!’

I call it this because it seems to show up a lot in yaoi manga, but it appears in other media too. This is when a guy falls in love with another guy (or a girl for another girl, but it is usually the male example) despite having no prior attraction to any other men. There’s nothing technically wrong with this because sexuality is a complex thing and apparently it can happen in real life. I know a few women who I would happily throw away my heterosexuality for. But these stories are never about the guy coming to terms with being bisexual or labelling himself as such. It’s still ‘I’m in love with a man but I’m still technically straight so it’s all ok. No need to panic, Middle America!’ It is starting to dwindle even in yaoi manga but still crops up far too much for my liking.

  1. Give Up the Dream Job For Love

Usually tied in to the ‘chasing someone through the airport’ ending, which I have also put on my list of clichés which really must die. I hate it when a woman (yes, it’s still always a woman) gives up a dream job which most people would kill for and which she’s been working hard on for years for the sake of love. Too many writers still haven’t realised that settling down isn’t the ideal ending for every woman or the end of her career goals.

 

What love stories or romance tropes do you think are overdone or should never have existed to begin with? Which are most likely to turn you completely off of a love story?

Top Seven Signs of Good Writing

01 Thursday Oct 2015

Posted by Jessica Wood in Common Criticism, culture, fairy tale, fantasy, film, musings, story, writing, writing advice

≈ 1 Comment

Tags

backstory, creative writing, exposition, good storytelling, good writing, novel, novel writing, storytelling, the hobbit, villain, worldbuilding, writing, writing advice, writing tips

Last time I talked about the warning signs of bad writing, so I thought it only fair that I also talk about the signs of good writing. It’s much more difficult to define, as ‘good’ writing is subjective and it isn’t always possible to identify why we find something enjoyable. Years of Hollywood films and creepy book fads has also taught us that what is good isn’t necessarily the same as what is popular or financially successful. Still, these are the things I’ve discovered which set great novelists apart:

  1. Exposition done right.

Exposition is one of the hardest things for writers to learn. It is far too easy to dump all of your worldbuilding into the novel all at once or forget about it completely. Writers who can figure out the right balance are amongst the most skilled.

  1. Something unique.

No novel can be 100% original, unless you want an incomprehensible avant-garde mess, but all of the best novels contain something that is different from the rest. It doesn’t matter if it’s a relationship, a setting, or a little seen perspective. If the book can beat a reader’s expectations in a good way then it is doing something right.

  1. Diverse cast.

Most authors and publishers are beginning to wake up to the issue of diversity in fiction (or lack thereof), but there is still a long way to go. For many writers it still means shoehorning in a black side character then not knowing what to do with them and killing them off about a third of the way through. This is why there is nothing more refreshing than an author who accurately and sympathetically portrays a diverse cast of characters fitting for the novel’s setting.

  1. Villains with backstory.

And by backstory, I mean more than just ‘tragic past’ or ‘they were created evil’. I often think that a story is only as good as its villain and a good villain is more than just a guy sitting on his black throne laughing about how evil he is and how much he loves suffering. If we can find out why they are bad, why they genuinely think that what they are doing is right, and how they react when everything they’ve been working for is ruined then that alone makes for a great story.

  1. Active characters.
PrincessAuroraSleeps

For God’s sake Aurora, get off your lazy ass and do something!

I’ve talked before about characters who exist in a story only to have things happen to them and not actively take charge of their own story. One of Pixar’s rules of storytelling is ‘Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.’ Stories need characters who will use their own skills, experiences, and qualities to make something happen and cause their own happy ending, not sit around and wait for somebody to do it for them. These characters gain much more sympathy than characters who just drift from scene to scene barely doing anything.

  1. Actions have consequences.

DSCF3529

Everything that your characters do or experience in the story must have some kind of reaction or consequence, be it positive or negative. The reason The Hobbit has remained a beloved story for 60 years and made a killing in the box office is that it isn’t a standard ‘Go on quest, defeat dragon, get gold’ story. Thorin Oakenshield goes across Middle Earth pissing off just about every person he meets and has to meet the consequences of this later on when he almost dooms the kingdom he’s been working so hard to retake. Almost everything that Bilbo and company encounter on their journey comes together in the climactic battle.

  1. The story leaves you with something.

This doesn’t have to mean a tacked on last minute lesson or moral. Whether it is an emotion, a memorable character, or just the feeling of a really good story, the novel should leave the reader with something other than just the thought ‘is that it?’

 

While I was putting together this list, I found out that what I have put here is actually just a small selection of what makes a good story. I wouldn’t be able to list all of them. Most bad novels use the same cut and paste formula as all the others. A great novel can be anything.

Top Six Signs of Bad Writing and How to Avoid Them

17 Thursday Sep 2015

Posted by Jessica Wood in Common Criticism, Editing, fantasy, indie, musings, self publishing, story, writing, writing advice

≈ 3 Comments

Tags

book editing, book editor, character, characters, creative writing, dialogue, editing, memoir, novel, novel writing, novel writing tips, plot, writing, writing advice, writing tips

I’ve been editing and reviewing books professionally for a few years now and I can now recognise within the first few pages whether a book is going to be good or not. This doesn’t always mean a book with spelling and grammar errors or unnecessarily long paragraphs. Those are all things that can be fixed during editing. But I do frequently review a book and know that not even the best editor could have made it good or successful. One of my Creative Writing tutors had a nice metaphor for this – You can polish a turd as much as you want but it won’t stop being a turd.

Take for example a book I edited last month for a successful businessman. The book was well structured, had a friendly and conversational tone, and the author clearly knew what he was talking about. I’ve even been using some of the business lessons in his book for my own business. But by the gods, could this man waffle on! Maybe that’s a common thing with business people. The other editors and I had to change almost every other sentence to make the book readable and I had to cut close to 4,000 words of unnecessary padding, sometimes whole paragraphs at a time. But I can still tell that despite the problems it had at the editing stage, the book will still sell well when it is published because of the most important part – the content. If a book has great content then all you need is some editing to polish it.

Sadly, many of the books I see are lacking that crucial element. It is sad when I can recognise the germ of a good idea that would’ve made a great book if it had been written correctly but the author either didn’t have the skills to pull it off or just didn’t care enough to try. Here are some of the most frequent red flags I see so that you can avoid them in your own books:

  1. Stories that go nowhere.

In the book I mentioned above, the author used many of his real life stories to back up his points, which were effective as they gave his book a more personal touch. The trouble with many inspirational memoirs I read is that the stories aren’t structured and any point they are trying to give is unclear. They go on, blend into each other, or just peter out completely.

Similarly, authors often just stop the story completely to go on a long off topic tangent about how they feel about something. These are often hard hitting portrayals of important real life issues, but they don’t belong in the book that the author is writing. If you want to make a point about these issues, then you have to do it in a way that doesn’t take the reader completely out of the story.

  1. Archetypical characters.

Christopher Vogler in his book The Writer’s Journey (a great writing book, by the way) listed the archetypical characters that make up almost every story; the hero, the herald, the wise old mentor, etc. But these are just the base that make up characters, they also need motivation, traits, backstory, and numerous other things to make up a whole person.

Unfortunately, many authors never go beyond the archetypical stage and just have their stories played out by characters who could be replaced by planks of wood. The women like to drink wine and bitch about their husbands. The men like to go down the pub and say sexist things about their wives. No variation in between, except for the nice, hunky guy who the woman is obviously supposed to have an affair with. Nobody wants to read a story if they aren’t invested in the characters and they won’t be invested unless the characters have something interesting and original about them.

  1. Standard plots.

Not only do bad authors use building block characters, they also use bog standard stories. It is true that all stories are essentially variations of the same basic plots; the quest, the love triangle, rags to riches, etc. But each author approaches these plots in a new way and tries to give it their own unique spin. For instance, the ‘overcoming the dark lord’ plot in Harry Potter is nothing new, but it works because of the engaging characters and unique setting. Lazy authors don’t bother with this and just stick to ‘good versus evil’ or ‘rescue the princess’ or one of the other stories you’ve heard a thousand times before.

  1. Magic power for every problem.

Another crucial detail missing from bad novels is peril. Even when we know that everything will work out fine in the end, we expect to be taken on a roller coaster ride of emotion until we get there and have our expectations questioned a few times along the way. Bad novelists overpower their main heroes and give them an automatic solution to every problem. A wizard always has the right spell or the warrior can defeat any foe. If the characters aren’t challenged even remotely then the novel is boring and there’s no point to reading it.

  1. Dialogue dumps.

This is how dialogue works in normal books:

“I just upgraded my Windows 98 computer to Windows 10.” Said Brad.

“But how?” Russ spluttered his chocolate milk. “Everyone knows that’s impossible.”

“I’m just that good.” Brad replied with a coy smile.

This is how dialogue works in a bad book:

I asked her ‘which boy are you going to pick? We have to solve this love triangle somehow’. She paced the floor and said ‘I don’t know. If only I could be with both of them at once. Is that weird?” And I said ‘No’ and then ‘But you have to pick soon because we have to save the world.’ That’s when the wolverines came.

Which one is easier to read?

  1. Mundane opening.

A novel’s opening is considered the most important part of the entire book and thus the part which the author should focus on the most, and there’s a good reason. Aside from the blurb, it is the first piece of the book that anyone will see, be it a reader or a publisher. A weak opening will make them put your book down and pick up the next one.

It is best not to open your book with something completely mundane – a character waking up and going about their morning routine, the drive home from work, or a lengthy description of the weather while the main character moans that ‘life just isn’t fair!’. These may seem like ideal ways to describe your character’s life, but readers don’t really care about what cereal they have for breakfast, they really want to get to the action.

 

If you have noticed any of these errors in your own writing, don’t despair just yet. You still have time to fix them and improve your craft before you publish your story. Don’t try to put your book out until you have ironed out these issues, otherwise what could have potentially been a great book will fade into obscurity.

How to keep your character’s inventory

01 Tuesday Sep 2015

Posted by Jessica Wood in fantasy, musings, story, writing, writing advice

≈ Leave a comment

Tags

characters, fantasy, fantasy writing, inventory, novel, novel writing, writing, writing advice

DSCF3685

How often has this happened in a book you’re reading: A character has encountered a deadly creature. They can’t run because the creature is too fast. They try ducking out of the way but they can’t do that forever. They throw stones but that just enrages the beast even more. Just when all seems hopeless, they pull out a sword from their belt and…Wait, since when did that character have a sword? That was never mentioned before!

Even worse is when the character is in the middle of a fight, and you, the reader, know they have some kind of weapon or object that would flatten the enemy in a second. But the fight scene just goes on and on but it never appears. You spend the entire scene screaming at the book ‘Just use it, you idiot!’ but they never do. Either the battle is won by random chance or an ally is killed in the process.

You can avoid this in your own writing by keeping an inventory of everything that your character has with them on their journey, like the inventory screen in a videogame, and a record of when they pick things up and when they leave things behind. If you don’t then it is easy to make errors like the ones I mentioned above and your readers will notice.

The way I keep my character’s inventories is fairly simple. I make a document and mark out every chapter when the characters are on their journey. I list the things that each character has when their journey starts and in which chapters they lose or acquire new things. I also consider what bags they have and how much they can carry at any one time. If a character left home with only the clothes on their back then they won’t be able to fit much in their pockets. If they have a horse with them then they can load up on much more. It’s as simple as that. I always have a reference to check when I’m writing. If you’re more of a visual thinker then you could make a collage or vision board of your characters inventory instead. Experiment a little and find what works best for you.

Much of the time, the acquisition or using up of equipment will happen off page. You’re not going to describe every time your characters go to the marketplace or stop for a snack. That would make for a very boring novel. If you keep a timeline of how much time passes within and between each chapter of your novel then you can use this with your inventory document to list what things were used up or bought during these intervals.

Be careful that you don’t fall victim to the videogame logic which says you can carry dozens of everything in your bags. It may work in Pokemon but it doesn’t work in reality, or indeed in a novel. Don’t have your characters do what they do in games either and pick up every useless thing they find in the hopes that it might be useful later or be sold for pennies at the next shop. Do you pick up every twig and mushroom when you go for a walk in the forest?

'Now what did I do with that plot essential item?'

‘Now what did I do with that plot essential item?’

Then again, maybe this does fit some characters personalities. The items your character carries can also be used to say something about them. If you want to show that a character is fussy and overly organised then describe them carrying a huge bag containing everything they could ever need, but probably won’t. If you want a character to be scatter-brained or ill-prepared for their adventure, show them carrying useless items or forgetting the essentials for their quest. Do any of your characters carry or wear items purely for sentimental reasons? (E.g. Katniss’ Mockingjay pin in The Hunger Games which becomes very important later on.)

Finally, don’t forget to also keep track of the amount of money in your character’s purse. You keep a close eye on how much money you have in real life, don’t you? If your character lives in a society that uses bartering instead of currency, how will that affect what they carry?

It’s something that is often overlooked, but these few simple tricks can help you avoid embarrassing errors in your novel, make the writing easier for yourself, and help you to visualise your novel and engage with its world and characters.

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